Wednesday, June 15, 2016

NA LCS Week 2 Recap




Standings                                                               KDA Leaders                                                  Kills Leaders                
1. TSM 4-0 (8-1)                                                    1. BunnyFuFuu (C9) 12.3                                1. Jensen (C9) 69
2. Team Envy 4-0 (8-2)                                          2. LOD (NV) 10.1                                             2. Sneaky (C9) 55
3. Cloud 9 3-1 (7-4)                                               3. Meteos (C9) 9.7                                           2. Doublelift (TSM) 53
4. Immortals 3-1 (7-4)                                            4. Sneaky (C9) 9.4                                           2. Huni (IMT) 49
5. Apex 2-2 (5-6)                                                   5. Bjergsen (TSM) 7.8                                      5. Pobelter (IMT) 41
6. Echo Fox 1-3 (5-6)                                            6. Doublelift (TSM) 6.8                                      6. Ray (APX) 37
7. Team Liquid 1-3 (3-6)                                         7. Biofrost (TSM) 6.7                                        7. GBM (NRG) 36
8. NRG 1-3 (4-7)                                                    8. Hauntzer (TSM) 6.6                                      8. LOD (NV) 36
9. CLG 1-3 (3-7)                                                     8. Santorin (NRG) 5.7                                       8. Stixxay (CLG) 36
10. Phoenix1 0-4 (1-8)                                          10. Impact (C9) 5.4                                           10. 2 Tied at 33



Best-of-Threes: Working as Intended

Best-of-threes have brought a great deal of excitement to the NA LCS

          The implementation of best-of-three series into the NA LCS was a no-brainer and, quite frankly, should have happened sooner. This past weekend, we saw the depth and flexibility the new system allows, as exactly half (5) of the series went to a decisive third game. Often times, the results of the games were radically contrasting, as each teams' endurance, versatility, and ability to adapt on the fly was put to the test. How different would Week 2 look had these teams been playing just isolated matches? Well, Immortals would have not have the opportunity to ban out Ohq's Twitch that terrorized them in their first match-up, and in turn would have fallen to a winless NRG team. Counter Logic Gaming would be 0-4, now having lost the opening match of every single series. And TSM would look like invincible world-beaters, throttling Immortals in Game 1 before finally showing some vulnerabilities in Games 2 and 3.
          The Eastern League of Legends regions have been playing best-of series for quite some time. The advantages are quite apparent, and are already on display just two weeks after adoption into the LCS regions (Europe plays best-of-two). Not only only does it force teams to be multi-dimensional and better prepared, but it also places more pressure on a coaching staff to adapt. In addition, this is a similiar format  to the best-of-fives that teams can expect to see in a playoff scenario, making them more aptly prepared for such a situation. With nine weeks and two series per week, a team can play up to 54 total matches this season, well over twice the amount from the 2016 Spring Split. While no team is likely to actually play that many games, they will still be playing more than ever before in the LCS. With a greater sample size, we achieve more reliable results. When it's all said and done, the cream will rise to the top.




Cloud 9 Ascending

No one had a better weekend than Michael "BunnyFuFuu" Kurylo

          It is never an organization flying under the radar, but watch out for Cloud 9 in the coming weeks. After dropping it's opener in a tight set with Immortals, Cloud 9 has rebounded to win its next three series in rather convincing fashion. The players claim that the new lineup's communication is steadily improving each and every week, an assertion that has translated to the Rift. In a 2-0 weekend, Cloud 9 steamrolled Phoenix1 in a Game 3, then went on to sweep Counter Logic Gaming cleanly. What a win over CLG is worth these days is debatable, but we'll get to them later.

          For me, it quite literally begins with the re-insertion of William "Meteos" Hartman into the starting lineup. Cloud 9 has played 11 games this season, and Meteos has either killed or assisted on first blood in nine of them (82%). Straying away from his old "farm until six" style, Meteos's early pressure, particularly on Rek'Sai, has given his team a jump on the competition. By purchasing an early Sighstone, he usually converts that early advantage into vision, allowing his team to press further. After nearly a year away from competitive play, rust and an adjustment period was to be expected. This has not been the case, however, as Meteos leads all junglers in KDA (9.7) and assists (101).
          Meteos is not the only C9 member filling the stat sheet, as mid-laner Jensen and AD carry Sneaky are first and second in the league in kills, with 69 and 55 respectively. While these are a bit skewed considering C9 has played more games (11) than any other team besides Immortals, it still is a number worth noting. With two of the premier carries in the league, it demonstrates that C9 is managing to put it's gold in the right hands, and they are delivering. Not only that, but both players also reside in the top four in CS per minute. Jensen is in second with 9.6 and Sneaky tied for third with 9.0. While the mid-laner and AD carry rack up kills, the rest of the team accumulates assists. 
          While it is difficult to consider a former world-champion a supportive player, that's exactly what Jung "Impact" Eon-yeong has been for Cloud 9 this season. Since winning the 2014 World Championship with SK Telecom T1, Impact has been a part of several mediocre teams (Impulse and NRG), only to fade from prominence. Following a disappointing finish to the Spring Split, C9 acquired Impact to replace veteran top-laner Balls. The transition was not seamless, as Impact found himself floundering in the front-line and making questionable teleport decisions early in the first week of the season. As communication has improved, however, he has become a big-time initiator and tank for his team. Winning four of six games and boasting a 7.20 KDA on the champion, Maokai has emerged as Impact's most reliable pick, and something other teams might look to take away from him in the future. 
          Amidst all the big names and kill statistics, Cloud 9's most integral member might be a part-time player, Michael "BunnyFuFuu" Kurylo. Despite sharing time at the support role with Smoothie, it seems inevitable that Bunny will be named a starter for C9. When in the lineup, he ignites the team with decisive and aggressive play-making capabilities, which the team lacks in his absence. The results don't lie: C9 has won five of it's six games with Bunny at support, while actually posting a losing record (2-3) with Smoothie. While Smoothie did have a tremendous performance with Nami (0/2/18) in the closeout game of CLG, the team functions significantly better with Bunny in the lineup. With him, they defeated CLG in about seven less minutes (34:42) than with Smoothie (41:23).           
          This is no slight to Smoothie, as BunnyFuFuu is simply playing as well, if not better, than any support in the league right now. In fact, following his amazing weekend, he sits alone atop the NA LCS leaderboard in KDA, with a mark of 12.3. The next highest is LOD of NV at 10.1. But the stats don't do the man justice, as C9 looks like an entirely different team with him in the lineup. In addition to his signature Thresh, Bunny is emerging as one of the best Bard players in North America, constantly forcing this issue, especially when his team is ahead. C9 has found tremendous success on the combination of Bard and Sivir, champions that allow them to quickly rotate around the map and pick off opponents in the blink of an eye. With Meteos effectively controlling vision in the jungle, the difficulties are further exacerbating for opposing teams. Opponents, however, are already beginning to key in on this niche for C9, taking away champions and forcing them to expound on leads in different ways. As a group of highly skilled and versatile players, they are undoubtedly capable, and will only develop more as the season progresses. A huge test approaches this Friday, as Cloud 9 takes on TSM for the first time this season, seeking to prove that they can compete with the region's first-place team. 


Echo Fox Seeking Answers

Froggen is regarded as Echo Fox's best player, but the team is struggling

          On the strength of a late-season push, Echo Fox finished the 2016 Spring Split at 6-12, barely avoiding relegation and securing a spot in the summer lineup. The momentum carried into the current split, where Echo Fox began the season with a 2-0 sweep of Phoenix1 in it's opening series. Froggen utterly dominated the series, following an 8/1/9 Viktor performance with a 3/1/5 showing on Swain. Since then, however, the team has lost three consecutive series, including back-to-back sweeps in Week 2. 

          An identical lineup to the one that had developed some cohesion last split now appears to be faltering, particularly in late-game situations. Despite going 0-4 over the weekend, three of Fox's four games hit the forty-minute mark, where the team had every opportunity to win. The one that did not go that distance was Game 2 versus NRG, where veteran top-laner Quas debuted Illaoi in the NA LCS to resounding success.While Quas did demonstrate proficiency on the champion, it seemed a foreign entity to Fox, and one the team simply could not deal with. In a feeble effort, they fell in just under 33 minutes by a kill count of just 2-7. Froggen farmed spectacularly as always (leading the game with 301 CS), but there just wasn't any sort of initiative taken on the side of Fox. For example, Hard finished the contest 0/0/0 on his jungle Graves, and dealt just 4,800 worth in damage. Maybe he's looking to preserve his KDA, but if you're going to go down, at least go down swinging.
          This has been a theme this season, as Hard's kill participation (57.3%) is last among junglers having played at least eight games. For what it's worth, he has posted the highest KDA (3.9) on the team this season, while KFO is having an absolutely abysmal time in the top-lane. With a KDA of 1.6, KFO trails every NA LCS player whose name does not begin with P1. He is contributing on only 50% of his team's kills, which is dead last in the league by a wide margin. KFO made a name for himself last split as a prominent split-pusher as Fiora. In one Fiora game this season, however, he went just 1/5/3 and made a myriad of bad decisions. If he doesn't step up his play and the losing continues, don't be surprised to see Echo Fox go in a different direction.
          Of course, the bottom-lane is not without it's own issues, as Keith and Big have been on completely different wavelengths thus far this season. After a brief stint on TSM propelled him into the LCS, Keith emerged as a serviceable AD Carry this spring. Thus far this summer, however, his 17 kills trails only P1's Mash among AD carries in North America. At 2.2 and 2.3 respectively, both Keith and Big are in the bottom 15 of the entire league in KDA. Despite repeatedly going back to Braum, Big has had some truly questionable performances on the champion. Some of his ultimates have been ill-advised and confusing, and he also often overestimates the champion's tankiness. Frankly, Echo Fox is a mess, whose only win-condition appears to be Froggen completely taking over a game. 


Struggles Continue for Counter Logic Gaming

Facing adversity, CLG looks to its leader, Aphromoo

          Is it time to panic yet? Counter Logic Gaming, defending NA LCS champions and MSI runners-up have started the season 1-3, including two series sweeps. The same roster that took a game off SK Telecom (first NA team to do so) is struggling against regional competition. Yet, all that being said, I do not believe it is time to panic.

          During a champion select phase, one commentator stated that CLG picks specifically around it's style, and in a way that might be confusing to other teams in any given meta. In the ensuing game, CLG played one of its cleanest contests of the split, cruising past Team Liquid in just over 30 minutes, by a kill count of 17-6, to secure its first series victory. In this game, we saw the defending champs. We saw the runners-up at MSI that captivated everyone with their exciting style. Sometimes, you just need to revert to what works for you, and CLG did just that in the final two games of this series. In two straight games on Caitlyn, arguably his best champion, Stixxay went a combined 11/2/10 Darshan, meanwhile, broke out his fabled split-pushing Jax to the tune of 7/0/2 in Game 2 of the series (expect to see a lot more Jax with the buffs to Trinity Force). The team's leader, Aphromoo, pushed the go-button with some amazing proactive Alistar play, racking up 22 assists in two games on the champion. For the first time all split, CLG looked like CLG, and appeared poised to make a push up the standings. 
          The very next day, however, CLG drifted away from these comfort picks, and was, in turn, swept by Cloud 9. Darshan once again picked Swain in the top-lane, only to fall to 0-2 on the champion with a KDA under one. Darshan, stop playing Swain. It might be a prominent and powerful choice at the moment, but it simply is not working for the team. With both Caitlyn and Alistar on the table, Stixxay and Aphromoo passed on their best champions (only ones with winning records this split) and instead aimed to pick against Cloud 9, taking away Sivir and Braum. Eventually, CLG's members will realize that they don't have to conform to what is "meta" or what is regarded as good. They are too smart not to. CLG simply has to get back into it's own game, and I fully expect this squad to do so. 
















Tuesday, June 7, 2016

NA LCS Week 1 Recap

Standings                                                               KDA Leaders                                                  Kills Leaders                
1. TSM 2-0 (4-0)                                                     1. LOD (NV) 15.7                                             1. Jensen (C9) 32
2. Apex 2-0 (4-1)                                                    2. Hauntzer (TSM) 11.0                                   2. Doublelift (TSM) 24
3. Immortals 2-0 (4-1)                                            3. Meteos (C9) 10.0                                         2. Huni (IMT) 24
4. Team Envy 2-0 (4-1)                                           4. BunnyFuFuu (C9) 7.8                                 2. Ray (APX) 24
5. Echo Fox 1-1 (3-2)                                              5. ShrimP (APX) 7.6                                       5. Sneaky (C9) 23
6. Cloud 9 1-1 (3-3)                                                 6. Doublelift (TSM) 7.1                                   6. WildTurtle (IMT) 22
7. CLG 0-2 (1-4)                                                       7. Bjergsen (TSM) 7.0                                    7. Apollo (APX) 20
8. NRG 0-2 (1-4)                                                       8. Adrian (IMT) 6.9                                         8. Huhi (CLG) 18
9. Phoenix1 0-2 (0-4)                                                8. Biofrost (TSM) 6.9                                     8. LOD (NV) 18
10. Team Liquid 0-2 (0-4)                                        10. Apollo (APX) 6.6                                       8. Meteos (C9) 18



The State of the Game

Patch 6.9 Marked the Introduction of the Four Elemental Drakes 
          Since the Mid-Season Invitational, Summoner's Rift has experienced a significant overhaul, most notably on the bottom side of the map. Replacing what was a static and often undervalued Dragon are the four Elemental Drakes, each of which rewards a unique and permanent buff of its own. While there was some skepticism about the randomness at which these jungle bosses spawn, none can argue that the Dragon was in need of some adjustments. With an early game that had become an arms race to knock down turrets and stray from combat, Riot admittedly aimed to put more premium on early game objectives. How much premium? Well, that's up to each team to gauge for themselves. Infernal has established itself as the most coveted drake, purely because of its scaling power and usefulness in any situation. The others, however, have also found relevance in deciding a team's course of action in any given situation. While we still see plenty of lane swapping and turret trading early on, the Elemental Drakes have brought diversity and excitement to the game, which seemed to be the primary mission of the changes. Factors to consider and rewards to weigh have grown exponentially as teams continue to feel out the best avenue to victory. Of course, with so many options, the avenue is not always clear, especially considering it changes based any given situation. That is why this change is so great, because it makes the the ways to destroy the enemy nexus bountiful and perpetually changing. There are so many different ways for teams to win a competitive game of League of Legends. After all, the ends justify the means, right?
          Of course, we can't forget about the love given to the Rift Herald. The buff granted, "Rift of the Void", now grants more base health, armor, attack damage, and magic resistance than previously. Most importantly, it now lasts a full 20 minutes as opposed to just two, and can only be acquired once. I repeat, 20 minutes. The Herald has gone from a nice little consolation prize to an objective that can completely alter the course of the game. Imagine a three-item Trundle snagging that buff and split-pushing for the duration of the game. That is a problem. On a team with one or two Mountain Drakes? A nightmare. With such variance on both sides of Summoner's Rift, decision-making is more paramount than ever before, and the quickest teams to adapt and innovate are most certainly to be the most successful. Here's a look at how each team fared in the first week of summer competition.


The Good

     TeamSoloMid

Kevin "Hauntzer" Yarnell is having a breakout split thus far for TSM


          Any discussion of who impressed in the first week of the NA LCS Summer Split has to begin with the region's most popular squad: TeamSoloMid. Following what was a tumultuous and rocky Spring Split, TSM came into the first weekend of play as an underdog to Counter Logic Gaming. They swiftly squashed that notion, however, making quick work of CLG, followed by Team Liquid, and escaping the opening weekend as the league's only undefeated team. TSM looked good doing so, outplaying CLG on every front and slowly accumulating leads at every position. Both Bjergsen in the mid-lane (3/0/7) and Svenskeren in the jungle (2/0/5) recorded perfect games in the first victory, but it was the performance of Doublelift that stood out the most. Playing inspired against his former team, Doublelift went 8/1/3 as Lucian, dealing nearly a third of TSM's total damage and some of the signature plays he is known for. Enabling Doublelift to perform so well was the team's new support, Vincent "Biofrost" Wang. A former challenger player, Biofrost's aggression and play-making abilities stood out in the opening weekend. As opposed to Yellowstar, who was a roaming and shot-calling support, Biofrost remained attached at the hip of Doublelift, allowing him to succeed at all costs. His cohesion with the team can only improve going forward. Bjergsen, meanwhile, appears to have returned to form after several lackluster splits. and is making an early case as NA's best player. In four games, he has played four different champions, each of which brings a different style to the mid-lane, and different elements to the team. The team's less anonymous solo laner, Hauntzer, has unquestionably been the league's strongest top laner. Hauntzer has been an absolute monster, recording a 11.0 KDA (2nd) and providing the front-line threat that Doublelift and Bjergsen need. Although teams will have trouble deciding worthy bans against TSM, it would be wise to keep Ekko away from Hauntzer. In two games on the champion, he has combined for a score of 15/1/13 (28 KDA), and has been the team's highest damage dealer in each match.

     Immortals


Will this Split end differently for Immortals?

          After a disappointing third-place finish in the Spring Split, I'd  imagine that no one was more eager to get back on the Rift this summer than Immortals. However, the same problems that reared their ugly head against TSM in the playoffs seemed to resurface for them in the opening weekend. Despite going 2-0 in series, it was anything but clean for Immortals. In his very first game, a low-mana, level 5 Huni decided to tower dive a fairly a healthy Meteos as Ekko. The ensuing play gave first blood to Cloud 9, and put Immortals behind the eight ball. Later on, Immortals made a hasty play for Baron that resulted in a quadra kill for Jensen's Azir and a put C9 in the driver's seat. In the end, Huni's full ability power Ekko, and the rest of Immortals, was able to make just enough plays to squeeze out a game win, and eventually a series win over C9. It was not a cleanly played series from either side, as Cloud 9 lost as much (if not more) than Immortals won. Huni's underwhelming Riven pick was overshadowed by Pobelter quietly carrying on Viktor. In the deciding third game, Pobelter dealt more than a third of his team's total damage (38.5 k), and caught Sneaky sleeping in the pivotal team fight. Even in their second series against Phoenix1, Immortals trailed in kills for much of the first game before their talent and experience ultimately won out. In the second game, we finally saw a vintage performance, as they crushed Phoenix1 in just over 26 minutes. What made Immortals so dominant last split was their full throttle, decisive play-making that forced other teams to play a reactionary style. At the same time, they experienced little to no adversity, and their  hubris often seems to be their ultimate weakness as well. Although they padded the statistics last split, they have just one player (Adrian) in even the top 20 in KDA after one weekend of play. If they hope for a better result this time around, they'll surely have to show a bit more variance than they did last season. They'll definitely be itching to show what they can do in this Sunday's rematch with TSM, the team that bounced them from the playoffs, 3-0, mere months ago.


The Bad

     NRG Esports

GBM will have to step up for NRG to rebound from a tough Week 1
          As a new NA LCS team, NRG Esports began last split by winning it's first three games. with mid-lane star GBM emerging as the Week 1 MVP. The former LCK player was one of the first to find great success on the new Zilean, leading his team to an absolute throttling of TSM in Week 3. The excitement surrounding NRG fizzled, however, as the team seemed to regress throughout the course of the season, eventually being swept by Team Liquid in the first round of the playoffs. In response to the defeat, the organization made several roster changes, bringing on Ohq, Quas, Santorin and KiWiKiD. The revamped roster did not take the league by storm in quite the fashion the former one did, as NRG lost both its first two series of the summer to rookie teams. Their struggles culminated in a 24-5 loss to Apex on Saturday, which completed the two game sweep. Quas struggled mightily in the loss, going just 0/6/2 on Vladimir, who is considered to be one of the game's strongest champions currently. In fact, Quas has had an abysmal start to his NRG career, recording a 1.3 KDA during the opening weekend, better than only Gate of Phoenix1 (1.0 KDA). He can't shoulder all of the blame, however, as no NRG member has a KDA higher than 2.7. GBM, the only remaining player from last split's lineup, posts just a 1.6 KDA, and has struggled to find picks that will work for him thus far. Widely regarded as the team's best player, GBM will have to perform better if the NRG hopes to recover from a rough first weekend. It won't get any easier, however, as Immortals awaits them on the schedule Friday night.

     Team Liquid

With the team struggling, Dardoch has been reinserted to the lineup
          Everything changed when Joshua "Dardoch" Hartnett joined the Team Liquid lineup last spring, igniting the team to a strong finish that included wins in 5 of its final 6 matches. He was twice (Week 3, Week 9) the weekly NA MVP, and enabled star Korean players Piglet and Fenix to thrive in their respective positions. Prior to the 2016 Summer Split, however, Team Liquid suspended Dardoch indefinitely for insubordinate behavior, and even toyed with the possibility of moving him to another organization. That all changed when the team seemingly crumbled without him, swept by Team Envy and demolished in the first game against TSM. Apparently, TL had thought it's integral structure would be able to withstand such a loss, but was quickly proven wrong. As new acquisition Moon floundered in the jungle, the team struggled in turn, and was never really in control of any of it's first three games. Just like that, Dardoch was back on stage, and quickly had the team in position to hand TSM it's first loss. Though they inevitably fell, it cannot be overstated how much more confident the TL players looked with Dardoch patrolling the jungle. So while TL looked poor in a winless opening weekend, the team should be expected to make big strides with Dardoch back in the lineup. If they don't, they could be looking at a hole too large to climb themselves out of.


The Surprising

     Counter Logic Gaming

Who would've guessed CLG would go 0-2 in the opening weekend?

          Counter Logic Gaming put North America on the map last month, finishing second at the Mid-Season Invitational only to defending world champion SK Telecom. The organization was vindicated with the performance, proving ultimately that dropping Doublelift was the right decision. After all the top-level competition, CLG was come home and stomp the rest of lowly North America, right? Not so much. In the opening series,CLG was outmaneuvered by TSM repeatedly, and was simply slower on the uptake. The team was constantly on its back foot, forcing to play reactionary while TSM called the shots. Ironically, forcing the issue and putting team's on their heels is what made CLG so successful internationally. Stixxay seemed determined to prove he was an Ezreal player, picking the champion in each of the first two games and yielding rather underwhelming results. He would have been much better suited on his signature Caitlyn, or even a post-nerf Kalista, though it is unlikely that would have changed the outcome. Losing to TSM was one thing, but surely CLG couldn't fall to a brand new LCS team and move to 0-2. Well, they did, falling in a three-game series to Team Apex, and looking rather poor doing so. Stixxay struggled as Ezreal once again, going just 0/3/5 in the deciding loss. Huhi and Xmithie, meanwhile, have also performed poorly despite getting some of their more comfortable champions (Rek'Sai, Viktor). They have a 2.3 and 2.4 KDA respectively, both of which rank in the bottom 20 of the league. Needless to say, no one expected this sluggish start from the defending NA champions, and some have already attributed it to an MSI hangover. Personally, after that international performance, I'm going to give CLG the benefit of the doubt. I expect them to bounce back this week against both TL (Saturday) and Cloud 9 (Sunday) and be right in the thick of things come next week. 

     Apex Gaming and Team Envy

     
XSpecial is already making a big impact for Apex Gaming
          If Bjergsen is the MVP of the split thus far (and I think he is), then XSpecial is a close second. An LCS veteran, Xspecial has come bursting back onto the scene with Apex Gaming, winners of the 2016 Spring Challenger Series. This lineup is clearly not content just making it into the league, however, as they have made some noise with a 2-0 opening weekend. The team's strong start is due in large part to XSpecial, who has found his niche playing tanky, engage heavy, support champions for the team. In fact, he has only played Braum, Thresh, and Alistar thus far, something worth noting for opposing teams seeking to pinch his champion pool. To this point it's been effective, however, as his 88.4% kill participation is tops in the league among players with at least four games. With his help, the team's AD carry, Apollo, has found himself in the top ten in the league in kills (20) so far. Leading the team in kills, however, is the new top-laner, Ray, coming from Edward Gaming of the LPL. Ray has been the team's second (arguably first) best player, with his Fizz being an integral part of Apex's victory over CLG. In two games, his tankyFizz has gone 14/5/15, and was an absolute nightmare for CLG's back line. Apex has a huge test ahead this weekend, as they are set to play both TSM (Saturday) and Team Envy (Friday).
          The second undefeated newcomer to the LCS is Team Envy. On paper, the potential and experience was there for the lineup, especially in the in the solo lanes (Seraph and Ninja). However, it is the AD carry, LOD, who has been the team's standout performer to this point. LOD is no rookie, having bounced around on seven different teams since 2012, including Team Curse and Team Coast. When Ember disbanded in March, LOD was picked up by Envy, which never looked back. After one weekend of play, the AD carry leads the league with a KDA of 15.7, with the next closest sitting at just 11.0 (Hauntzer). He has found particular success on Caitlyn, a marksman who has shown a sudden resurgence to prominence. In two games on the champion, he has combined for a score of 11/1/8, and has been comfortable enough for other teams to take notice. While Envy did go 2-0 in opening weekend, they did so against the two winless teams in the LCS. This weekend, one of the undefeated newcomers will be no more, as Team Envy and Team Apex face off in a prime-time showdown this Friday night.

 

Monday, May 2, 2016

2016 League of Legends Mid-Season Invitational Preview

May 4-15, Shanghai Oriental Sports Center, Shanghai, China


        For the second straight year, Riot Games will host its mid-season international  League of Legends tournament, featuring the five regional champions and one wild card team. The tournament will take place in Shanghai, China, and begin on Wednesday, May 4, with a champion ultimately being crowned on May 15. Last year's victors, EDward Gaming from China, faltered in the Spring LPL Final, and won't have the opportunity to defend their Season 5 title. Instead, Royal Never Give Up will represent China, seeking to secure consecutive MSI victories for the region. Standing in their way is a red-hot and determined SK Telecom T1 team, coming off an upset of the Rox Tigers in the LCK Final. Out of Europe, G2 Esports will get its first taste of international competition, while North America's Counter Logic Gaming looks to rebound from a poor IEM performance in March. After a surprising sweep of AHQ in the LMS Final, the Flash Wolves will represent Taiwan, as they compete in their first MSI. The tournament's most unknown team will be Turkey's SuperMassive Esports, which earned the wild card spot with a 3-1 victory over Russia's Hard Random last weekend. Undoubtedly, Korea enters this annual event as the prohibitive favorite. However, the other competitors hope they've bridged the gap since the Season 5 World Championship last fall. We will find out in the early hours (EST) of May 4, when the round robin group stage of the tournament commences with an opening ceremony followed by six matches (Full Schedule). Here's an extensive look at each team vying for the Season 6 MSI title. 

SK Telecom T1 (LCK)

Lee "Faker" Sang-hyeok

Season 5 MSI Finish: 2nd Place





Season 6 Spring Split Record: 12-6

        As recently as several weeks ago, it was likely assumed that the Rox Tigers would be representing Korea in this tournament. After falling to SKT in the Season 5 World Championship 3-1, the Rox (formerly Koo) Tigers dominated the LCK Spring Split, finishing the regular season 16-2 and being universally proclaimed as the world's number one team. SKT, meanwhile, experienced some growing pains while integrating their new top laner, Ho-seong "Duke" Lee. Of course, even a team as great as SK Telecom must be expected to struggle some in the wake of losing the 2015 World Championship MVP (MaRin). Struggle they did, losing early season sets to Longzhu Gaming and the Afreeca Freecs, teams they would normally expect to steamroll.

        While Duke was not yet playing cohesively with his new teammates, SKT veteran and two-time world champion Seong-Woong "Bengi" Bae was having troubles of his own. Known for exerting immense pressure towards his lanes (particularly mid), Bengi has always sought to get his teammates ahead rather than himself. As the game shifted to more "carry" oriented junglers, however, Bengi floundered on champions such as Udyr and Graves, before ultimately being replaced by Sun-gu "Blank" Kang. After inserting Blank into the jungle, SKT never looked back, winning IEM Katowice in Poland and carrying that momentum to a 7-2 finish in the LCK. Blank's 5.0 KDA ranked third among junglers in the LCK, providing a huge jump from Bengi's 3.4. The newcomer has shown particular prowess on Kindred (9-1, 8.4 KDA), a champion that can certainly be expected to be banned in most SKT games this coming week.
        In the first two rounds of the LCK playoffs, SKT cruised past both Jin Air Green Wings and KT Rolster, setting up a date with the Rox Tigers in the final. While all three analysts picked Rox to win the series, it wasn't without doubt, as they expected a close, hard-fought series. Their faith in SKT was not misplaced, and the defending world champs came out as though shot out of a cannon in game one. On his signature Kindred, Blank was the aggressor, scoring two kills just eight minutes into the game, and subsequently pressuring the Tigers' star jungler, Peanut, stealing his buffs and exerting complete control. The result? A sub-30 minute, 14-1 beat-down, which OGN caster Erik "DoA" Lonnquis described as a "total rout." Although the next three games were significantly closer, SKT set the tone en route to a 3-1 series victory.
        Interestingly enough, it was the newcomers, Duke (500) and Blank (300), who led SKT in MVP points throughout the duration of the playoffs. Of course, the mainstays of Faker, Bang, and Wolf certainly played integral roles in SKT's victory as well. Sang-hyuk "Faker" Lee, commonly regarded as the world's best player, often found himself on supportive mid-laners this season. In fact, Lulu was his most played champion, on which he boasted a 7.6 KDA. This play-style has fostered the growth of Jun-sik "Bang" Bae, who has blossomed into one of the world's best (if not the best) AD carries. In the four game series against Rox, he recorded an 8.4 KDA on a combination of Lucian and Ezreal, a nearly two-point jump from his regular season KDA (6.5). And don't be fooled by Faker's tendencies toward champions such as Lulu and Zilean, as he also showed the capability of carrying games throughout the playoffs.In the semifinal against KT Rolster, Faker played his first professional game on Ekko, going 7/2/6 and boldly taking the Mejai's Soulstealer route in a lopsided victory. In the closeout game of Rox, he came up huge in the final team-fight, dealing massive damage and improving to 5-0 all time professionally on Cassiopeia. Faker's Cass joins his Riven as his highest played champion without recording a loss. We shouldn't expect to see him expand on that Riven stat in this tournament, but with Faker you never know.
        The current popularity of tank supports and top laners also plays into the hands of Wolf and Duke. Wolf has shown particular success on Trundle and Alistar, who seems to be his best champion. He is also one of the few supports still picking Tahm Kench, utilizing his play-making abilities around the map. Duke's play-making abilities have improved immensely, particularly his use of teleport in unison with his team. SKT's new top laner appears to have found his niche playing tanks such as Maokai, Poppy, even Rammus, and being a terror to deal with in team fights. With Wolf and Duke providing the front-line, and Faker, Bang and Blank freed up to deal damage, SKT seems to have found a formula for success. They are playing with more cohesion than they have all season, and have won nine of their last 10 games as a result. It comes as no surprise that SK Telecom enters MSI as the overwhelming favorite, the only question is whether anyone can oppose them.

Predicted 2016 MSI Finish: First




Royal Never Give Up (LPL)


Jang "Looper" Hyeong-seok




Season 5 MSI Finish: N/A




Season 6 Spring Split Record: 13-3

        Royal Never Give Up began this season with a bang, signing two  former world champions, Looper and Mata, previously of Samsung Galaxy White. The two star South Koreans joined Mlxg, Xiaohu, and Wuxx, on a newly constructed roster with a lot of potential on paper. Despite these roster moves, however, RNG left something to be desired with their IEM Katowice performance, tying for third place with TeamSoloMid. After making relatively quick work of Origen and Ever, RNG fell just short in the tournament semifinals against Fnatic, losing a tight three-game set. In the decisive game, Fnatic appeared to be the team taking the initiative, putting RNG on their heels for much of the contest. Given that IEM was this group's first taste of international competition, one would expect them to take a bit of time to mesh cohesively.

        The experience appeared to pay off, as RNG returned to China with a vengeance, winning seven of their final eight series to secure a 13-3 record and the number one playoff seed. In the LPL Final, they would eventually meet EDward Gaming, the only team to take a set off of them in that span. Despite starting game one shakily, RNG was able to climb back through a series of picks, usually orchestrated by Mata's signature Thresh.  The former World Championship MVP demonstrated his versatility from the support role, playing three different champions (Thresh, Braum, Alistar) in the
3-1 victory. With the help of his acclaimed support, Wuxx was able to flourish from the AD carry position.. In the opening game, Wuxx went 10/3/9 on Lucian, dealing nearly a third of his team's damage and recording a triple kill in the decisive team fight. He showed his versatility in game 3, utterly dominating with Jihn, a pick that has fallen out of favor for many teams. In going 9/0/4 in a stomp, Wuxx likely put many teams on notice. Expect a few Jihn bans directed his way in the coming week.
        Despite the heroics from Wuxx, it was the world champ Looper who claimed MVP of the team's second win, dealing 33.6% of the team's damage on Quinn, another unorthodox pick. For Looper, it was his ninth MVP of the season, asserting himself as the "carry" of this squad. RNG's top laner continued to dominate in the closeout game, going a perfect 5/0/10 with Poppy and initiating the winning team fight. Xiaohu, meanwhile, went off from the mid-lane as LeBlanc, improving to 7-1 on that champion this season, with an absurd 10.56 KDA.
        With the kill counts being so high (30-15 in the final game), the LPL Final did not appear as tight as their Korean neighbors. However, RNG appears to be a much more coordinated group than we saw at IEM, and their talent is indisputable.

Predicted 2016 MSI Finish: Fourth



Counter Logic Gaming (NA LCS)



Zaqueri "Aphromoo" Black




Season 5 MSI Finish: N/A




Season 6 Spring Split Record: 13-5

       For the second consecutive split, Counter Logic Gaming prevailed over TeamSoloMid in the NA LCS Final. This time around, however, it was far tighter than the 3-0 dismantling CLG delivered to TSM late last summer. After a lackluster performance in the 2015 World Championship, CLG revamped its roster, most notably replacing their oldest member and star AD carry Doublelift with Stixxay, a relatively unknown rookie. They also made a change in the mid-lane, replacing LCS veteran Pobelter with Huhi, formerly of Team Fusion Gaming.

        While most expected CLG to take a step back after losing their most iconic player, the team got off to a fast start, winning four of their first five matches. Led by veterans aphromoo and Darshan (formerly ZionSpartan), CLG prides itself on teamwork and superior map play.  There is no better example of this than a Week 7 match, where they handed Immortals their first loss of the season largely by running them around the map (CLG vs. IMT) CLG's success was not without it's criticism, however, as they were often viewed as a one-trick-pony, relying heavily on the Darshan's split-pushing to cause mayhem. At the same time, the leadership and shot-calling of aphromoo (potentially the region's best support) enabled CLG to excel at such a chaotic style. Aphromoo has also found success on a number of niche picks (Bard, Morgana, Soraka), so expect bans to be sent in his direction early and often.
        Despite the team's emphasis on team-play and map control, their lack of standout individual performers could be worrisome heading into this tournament. CLG did not have a single player in the top 15 of North America in KDA, and had just one player (Stixxay) in the top 20. The team would quickly dismiss this as a non-issue, pointing to their thrilling victory over TSM as a sign of their strength. The most promising sign from this series, however, was the emergence of Stixxay as a premier AD carry. The rookie led his team in damage in four of the five games, while topping the opposing AD carry (Doublelift) in the same number. 
        This version of CLG comes in with moderate international experience, having lost to SKT and Fnatic at IEM Katowice earlier this year. Whether they are ready to take the next step or not, you know Darshan and aphromoo are yearning for a huge breakout performance on the biggest stage. 

Predicted 2016 MSI Finish: Fifth



G2 Esports (EU LCS)



Kang-yoon "Trick" Kim




Season 5 MSI Finish: N/A




Season 6 Spring Split Record: 15-3

        If the North American representative is without a standout performer, Europe's G2 Esports is just the opposite, riddled with them this spring. For starters, Kang-yun "Trick" Kim earned the Spring Split MVP in his first year in Europe, and was the driving force behind G2's success. Formerly of CJ Entus, Trick has embraced the new-found power of junglers, finding great success on Graves, Nidalee, and Kindred. His KDA of 5.2 was by far the highest among junglers, with the next highest sitting at just 4.1. 

        Trick wasn't alone, however, as G2 had three players in the top 10 in Europe in KDA, and two others in the top 20. The EU LCS KDA leader? Glenn "Hybrid" Doornenbal. The rookie support player displayed great proficiency on Braum, winning eight of his 10 games on the champion. Teams should be hesitant to take that pick away, however, as Hybrid was undefeated on Bard this season.
        Hybrid's incredible performance did not grant him Europe's Rookie of the Split, the honor instead going to teammate Luka "Perkz" Perkovic. Perkz led all European mid-laners in both kills (108) and CS per minute (9.0). The young player (17) was also un-phased by the big stage, going 7/1/4 as LeBlanc in the opening game of the final against Origen. When Origen took LeBlanc away in the ensuing games, he responded by going 13/7/4 in two victories as Zed.
        The major concern surrounding G2 is their lack of international experience as a group. However, given that they toppled the previous top two teams (Origen, Fnatic) rather handily in front of crowds of thousands, I expect them to cope with the pressure just fine.

Predicted 2016 MSI Finish: Third




Flash Wolves (LMS)



Huang "Maple" Yi-Tang




Season 5 MSI Finish: N/A




Season 6 Spring Split Record: 9-3-2


        Without an LMS team in attendance at IEM Katowice, this is the first glimpse of Taiwan this season on the international stage. After finishing second to ahq e-sports club in the summer split last season, the Wolves had a respectable showing, going 4-3 in the group stage before falling to Origen in the tournament quarterfinals.
        In this spring split, ahq e-sports appeared to have Flash Wolves' number again, defeating them 2-0 in an early season matchup and finishing with a 13-3 record and the number one playoff seed. The Wolves got over the hump in last month's final, however, sweeping ahq convincingly in three sub-40 minute games. The difference? Well, the sole offseason roster move came in the top lane, where veteran top-laner Chou "Steak" Lu-Hsi moved to analyst in favor of Lihong-Yu, or "MMD".
        MMD's impact was apparent, as he finished the LMS Spring Split second among top laners with a KDA of 6.2. Although he logged just 47 kills, he was a play-maker for his team, recording far and away the highest assist total (206) among Taiwanese top-laners. MMD's Poppy was particularly frightening, as he went 5-0 with 18 kills and just one death (51.00 KDA!) during the season. With the current power of Poppy, it would be shocking to see him get his hands on that champion even once this week. That is little concern to the Wolves, however, as MMD went 12/3/26 on a combination of Maokai and Ekko.
        While their newest member performed adequately, the returning members of Flash Wolves thoroughly dominated the regular season. In fact, of players with at least 20 games, the other four members held the top four spots in terms of KDA. Maple, Karsa, and NL all led their respective positions in kills, while SwordArt topped the league in assists by a wide margin. 
        Expect a huge tournament from Huang "Maple" Yi-Tang, who showed his meddle on the international stage last fall. In the 1-3 loss to Origen, Maple demonstrated superb play on several champions, and was the only member of his team to record a positive KDA in every game. In the final against ahq, Maple posted a KDA of 19, while leading his team in damage dealt in two of the three matches. Maple has had dominant performances on Gangplank, but with a vast selection of champions at his disposal, sending bans his direction may be entirely futile. With the best team around him to date, the star mid-laner may be ready to lead the Flash Wolves deep into this tournament.

Predicted 2016 MSI Finish: Second



SuperMassive eSports (Wild Card)



Mustafa "Dumbledoge" Kemal Gökseloğlu




Season 5 MSI Finish: N/A




Season 6 Spring Split Record: 8-6

        Out of Turkey, SuperMassive ESports punched their ticket to MSI by winning the 2016 International Wild Card Invitational. Formerly Beşiktaş e-Sports Club, the team resurfaced as SuperMassive this season with an entirely new roster. The only remaining members of last year's sixth place MSI team were top-laner Thaldrin and support Dumbledoge. 

      Of the new acquisitions, AD carry Achuu was a standout performer in the final against Hard Random, recording a perfect game on Lucian, as well as a 6/1/11 game on Ezreal. As with any wild card team, SuperMassive will have the odds stacked against them as they attempt to make some noise at MSI. 

Predicted 2016 MSI Finish: Sixth